Build compact websites for a browser running directly on Nintendo 64 hardware.
Web64 currently loads .sprite image assets. Convert source artwork with libdragon's mksprite tooling before placing it on a website.
HTML images
<img> references a .sprite file through src, with alt, width, and height.
CSS backgrounds
.sprite URLs through background or background-image.
Current format
Web64 currently supports .sprite image files only.
<img src="images/crystal.sprite" alt="Purple crystal" width="26" height="26" >
Images participate in inline layout by default. CSS display can change that behavior.
Source artwork
Create or export the original image in a format accepted by libdragon's asset tooling.
Convert
Use libdragon's mksprite tool to generate the .sprite file.
Host
Upload the generated .sprite file and reference that path from HTML64 or CSS64.
source image -> mksprite -> image.sprite -> Web64
Automatic conversion inside Web64 or on the cartridge is not available yet.