Build compact websites for a browser running directly on Nintendo 64 hardware.
This starter uses one HTML file, one stylesheet, preconverted .sprite artwork, and a built-in font fallback chain. Upload the folder to an HTTP host and open it from Web64.
my-site/
index.html
style.css
images/
logo.sprite
background.sprite<!doctype html>
<html>
<head>
<title>My Web64 Site</title>
<link rel="stylesheet"
href="style.css">
</head>
<body>
<div class="page-shell">
<img src="images/logo.sprite"
alt="My logo"
width="128" height="64">
<h1>Hello, N64!</h1>
<p>My site is online.</p>
<a href="about.html">About</a>
</div>
</body>
</html>body {
background: #178edb;
color: #1d2633;
font-family:
"Web64 Roundabout",
"Web64 Droid Sans",
"Web64 AT01";
font-size: 16px;
margin: 0;
}
.page-shell {
max-width: 560px;
margin: 0 auto;
padding: 8px;
background-color: #f7f0d5;
border: 3px solid #8e6425;
}
h1 {
color: #1c64c7;
font-size: 32px;
}
a {
color: #863bd0;
cursor: pointer;
}HTML
Use elements and attributes listed in the HTML page.
CSS
Use documented selectors, properties, units, and values.
Fonts
Provide a fallback list ending in a broad built-in family.
Assets
Convert source artwork with libdragon's mksprite tooling, then use .sprite files with explicit dimensions and relative paths.
Hosting
Confirm the site is reachable over HTTP from the network used by web64-net.